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Sunday, 26 May 2013

Is the Samsung Galaxy S4‘s camera really better than the iPhone 5‘s?

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Is the Samsung Galaxy S4
Apple's iPhone range has long been the standard bearer for smartphone cameras, but it has now been bested by its great rival Samsung, according to new tests.
In photo and video tests DxO Labs, the Samsung Galaxy S4 camera performed higher than the Apple iPhone 5 by an overall score of 75 to 72.
The Galaxy S4 ousted Apple as well as the Nokia Lumia 920 in most of the main categories for photos and videos and was especially good in bright light, according to the tests.
Top of the pile is still the Nokia 808 Pureview handset, although the Symbian OS and the limited availability of the device means its not a mainstream contender.

Comfortably ahead

In its report, DxO labs wrote: "Achieving a DxOMark score of 75 overall puts the rear-facing camera module of the Samsung Galaxy S4 comfortably ahead of the pack.
That's no mean feat as the bunch includes the handset maker's own Galaxy Note II and Galaxy S3 as well as Apple's iPhone 4s and latest iPhone 5, all achieving a very respectable 72 in our DxOMark scores.
The S4 makes good use of its fast efficient AF and robust and reliable auto-exposure systems to maximize image detail from the 13-Mpix sensor and deliver images with fully saturated color.
Are you an S4 user? Have you noticed an improvement in the camera tech over the Galaxy S3? Has it really knocked Apple's advanced tech off its perch? Let us know in the comments below.
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Handmade and first Apple 1 computer sold for nearly $700k

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apple_1
When we think of computers the thought of a 37 year old handmade system from 1976 doesn’t sound too exciting. However, today that’s exactly what was just auctioned off for charity and hit a record breaking price. One of the very first Apple 1 computers, which still works by the way, was sold this morning for $671,400.
A functioning 1976 Apple 1 computer was sold in a German auction house to one lucky individual that will own a piece of history forever. This computer is a landmark and staple in the industry, and according to what we’re hearing this particular model was handmade by the late Steve Jobs and Steve Wozniak in their family garage.
According to the NYT this record breaking sale of $671,400 USD is the first of many recent old PC sales, and breaks the previous record of $640,000 for another Apple 1 that sold in the same German auction house. Not to mention a third sold last year at a Breker auction.
These extremely rare, unique, and apparently still working computers offer up so many ‘tech firsts’ and ground-breaking features for their time, that they are getting a lot of attention. These old computers go down to Apple’s roots from back in 1976. It’s said to be one of only 6 left in the world that are still functioning. And that piece of history is worth a lot.
With roughly 200 being build in the garage by the duo, 50 are said said to still be around, and only 6 working we all can see why they’re getting so much attention. The winner of the record-breaking PC wished to remain anonymous, but sources say she’s “a wealthy entrepreneur from the Far East.” Along with the sale of the Apple 1 the purchase also contained an old business transaction letter from the late Jobs, as well as Wozniak’s signature on the computer.

Handmade and first Apple 1 computer sold for nearly $700k is written by Cory Gunther & originally posted on SlashGear. 
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Updated: Microsoft Build 2013: what to expect from this year‘s conference

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Updated: Microsoft Build 2013: what to expect from this year
3. Smaller Windows 8 devices
There's a space Microsoft hasn't extended its Windows 8 reach to yet, but that could change before year's end.
That area is of course smaller devices, namely ones developed by the company's OEM partners and sized in the 7- to 8-inch range.
"As part of [new device offerings], we are also working closely with OEMs on a new suite of small touch devices powered by Windows," former Microsoft CFO Peter Klein said during the company's April earnings call.
The timing seems right for Microsoft to introduce a tablet or hybrid meeting the smaller size requirements: In March, the company revised its display resolution requirements for OEMs down to 1024 x 769, meaning the producers are now free to play with daintier displays.
We've seen leaks for an 8-inch Acer device called the Iconia W3, which actually made a hasty appearance on Amazon before getting the hook. Asus seems to be on board with whittled-down Windows 8 products, and that's nothing to say about Microsoft's potential Surface Mini musings.
A May 15 DigiTimes report indicated Microsoft plans to launch an 8-inch Surface in June, followed by a 10.x-inch version as early as the third quarter of the year. Citing "supply chain makers," the sometimes spurious site noted the 8-inch Surface will feature Samsung-built touch panels and Nvidia processors.
Will we see an OEM-made 7- to 8-inch device burrow out of Build? We certainly think that, along with a smaller Surface, is certainly possible.
Windows Phone Store

4. Windows Phone Store strategy 101

Let's be frank: Windows Phone lacks hard in the app department. At last count, the Windows Phone Store counted 145,000 apps - compare that to the bajillion-plus in the iOS and Android app stores, and Windows Phone is doing a fine job of holding up the rear.
Granted, the Store's app count is growing, and the Microsoft team is "talking to a lot of folks" about various apps, something the company told us in a March interview, all the while staying focused on developing a "vibrant, differentiated third ecosystem."
The big question for Microsoft is how to get that message to developers while simultaneously courting the big name apps that are embarrassingly hard to come by on the platform.
We were told during CTIA 2013 that there will be app platform discussion for Windows Phone 8 during Build by Senior Marketing Manager Greg Sullivan, with a focus on the "here and now" of the platform and not what's down the road.
Yes, Windows Phone 8 is a new platform, and every week the company seems to add at least one high-profile app (recently it was a full-fledged YouTube app) but if Microsoft wants its mobile OS to be around for the long term, it's got to figure out its app situation quick. Build seems like the place to lay all its apps on the line.
Xbox 720

5. Xbox ties us all together

On May 21, Microsoft will introduce the world to a new generation of games, TV and entertainment through the Xbox 720, the long-awaited follow-up to the Xbox 360.
Microsoft has promised a multi-part introduction to the new Xbox, including some going-ons at E3 2013 and yet more at Gamescom 2013, but by the time Build rolls around, the new Xbox will be out of the bag in all its green-glow glory.
Developers will clamor to learn more about the console and how it fits into the larger Microsoft ecosystem. To be honest, we'll wonder the same things, and can't imagine Microsoft passing on the chance to talk about and introduce new features related to its flagship console.
Word in mid-May surfaced that Microsoft's updated Xbox 360 dashboard ties into the Xbox 720, and could help gamers transition to the new console. The new UI is said to have markings of Windows 8.1, as well. The public beta of the new dashboard may come in late June or early July - right around the time of Build.
While we don't know yet just what Microsoft has planned for the new Xbox, all signs point to not just a gaming console, but a completely different way to be entertained and connected. Build will build on the announcements of May 21 and E3, no pun intended.
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In Depth: The best creative apps and accessories for iPad and iPhone

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In Depth: The best creative apps and accessories for iPad and iPhone

Best creative apps for iPad

The iPad is the quintessential blank canvas, allowing you to create digital masterpieces from simple sketches to watercolour wonders.
From its inception, the iPad has been embraced as a way for digital painters and artists to create stunning images with little more than their fingertips and a spark of imagination.
As new features (such as Retina screens and more powerful processors) have been introduced to the hardware, accessories such as pressure-sensitive styluses have become more commonplace, and apps from big companies such as Adobe and Autodesk have become increasingly more sophisticated.
This has meant the iPad has become much more than a gimmick for artists; it's fast becoming a viable creative tool - you can even use it to control your PC or Mac - bringing it one step closer to becoming an affordable alternative to a high-end graphics tablets.
So whether you want to draw, paint or simply just doodle away, we can help you create your own masterpiece with our comprehensive guide to getting more creative with your iPad and iPhone - and we'll even show you what can be done with them once you've finished with our handy guide to sharing your images to the web or back to your PC or Mac.

Doodling Apps

Penultimate

Price: Free 
Works with: iPad
Replace that battered, dog-eared notebook of yours with this great note-taking app
Penultimate
Now integrated with Evernote, Penultimate is a brilliant alternative to scribbling your ideas down on the first piece of paper within arm's reach. Designed to replicate the experience of jotting down notes in a traditional notebook, it has a variety of pen and ink styles as well as a great selection of textured paper backgrounds, from plain to ruled to graph paper, for your every need.
You can also import custom backgrounds and can save collections of notes in stylish notebook-style folders that are also searchable. Once your note is finished, you can seamlessly integrate it with Evernote to share your notes between friends and colleagues.

Adobe Ideas

Price: £6.99 / $9.99 
Works with: iPhone, iPod touch, iPad
Take your doodles to the next level with this great sketching app from Adobe
Adobe Ideas
If Penultimate and Noteshelf are a bit limited for you, then Adobe Ideas will take things to the next level. Featuring a selection of slick drawing tools that will be familiar to seasoned Adobe users - including a bezier path tool - you can create incredibly advanced sketches in Ideas, which you can then export to Adobe's Creative Cloud and share with the world, or just work on them on your Mac or PC.
At £6.99, it's not cheap and it doesn't offer some of the variety of tools that other cheaper apps offer, but it has that Adobe slickness to more than make up for its price tag.

Noteshelf

Price: £3.99 / $5.99 
Works with: iPad
The notebook app that's just like having your very own sketchbook on your iPad
Noteshelf
While offering the same textured notebook look and feel as Penultimate, Noteshelf lets you take things further with a nice selection of extra features.
For example, it has a wider variety of templates (including the option to purchase even more), notes can be arranged on an iBooks-style shelf, where you can add passwords to them for added security, and you can also import photos from your Photos app and add text using iOS fonts, as well as your own hand-writing. Happily, Noteshelf includes support for the new generation of pressure-sensitive styluses, such as the PogoConnect and Jot Touch, which means your notes can be even more dynamic.

Drawing apps

Sketchbook Pro

Price: £2.99 / $4.99 
Works with: iPad
The most comprehensive drawing program on the Mac can be yours to own on iPad, too
Sketchbook Pro
Sketchbook Pro has a reputation on the Mac and PC as being one of the most advanced drawing apps available, and the iPad version is no different, with a vast selection of familiar drawing tools and features.
There are pens, pencils, airbrushes and ink splats, all with a huge variety of presets to apply to your brushes, making it easy to create amazing artwork. With so many tools on offer, the interface can fill up your screen and look fussy, but you can't beat its level of sophistication.

Sketchbook Ink

Price: £2.99 / $4.99 
Works: with iPad
Achieve pen and ink perfection with Ink - Sketchbook Pro's younger sibling
Sketchbook Ink
SketchBook Ink replicates the subtle variations of pen and ink drawing using a dynamic brush rendering system that means even fully zoomed-in brush strokes don't get pixellated. As a result, you can work in supreme close-up to get brilliantly detailed results, and it also has an infinite canvas, which means you can export images up to 4096×3072px.

Paper by Fiftythree

Price: Free 
Works with: iPad
Paper
With pages that actually turn, this is the closest thing to having a sketchbook on your iPad Mixing the best of a sketching app with some cool social media and sharing functions, Paper is like having a virtual sketchbook on your iPad - it even looks like one thanks to its great 3D interface. With a neat selection of brilliant pen-, pencil- and brush-based drawing tools (available as additional In-App Purchases), you won't feel at all restricted.

Natural media apps

ProCreate

Price: £1.49 / $1.99 
Works with: iPad
Create the best brushes for your paintings with this, the king of painting apps
ProCreate
With its simple, artist-friendly interface and rich brush engine, Procreate really is the Leonardo da Vinci of digital painting packages. You can use the wide variety of brushes available, from pen and ink to wet and dry paintbrushes, and you can even edit the multitude of presets to create your own custom brushes that can then be saved and categorised for future use. This makes it easy to flip from one style of painting to another without having to remember the exact settings you chose last time.
In addition, with support for pressure-sensitive styluses and Retina-quality HD canvases, Procreate is easily one of the most versatile painting apps available for the iPad. No self-respecting digital artist working on the iPad should be without this essential app.

ArtRage

Price: £2.99 / $4.99
Works with: iPad
Playing with ArtRage is like holding Raphael's paint palette in your hand
ArtRage
The beautifully rendered brush icons, the corner-positioned colour selector… ArtRage feels more like using an artist's palette for painting than an iPad app - especially when you import a source file and pin it to your canvas for reference.
Although it's not as complex as some of its rivals, this isn't a bad thing because what it does, it does excellently. This makes it one of the most usable and instantly accessible painting apps around, and a real delight for anyone who wants to just open up an app and get painting quickly.

Art Studio

Price: £2.99 / $4.99 
Works with: iPad
Get the the sophistication of a desktop app on iPad without the compromise of scaling down
Art Studio
This might just be the closest thing you'll get right now to a desktop painting app such as Corel Painter on the iPad; Art Studio has the most comprehensive collection of options available within its desktop-style menus. With features such as Image Adjustments (such as Curves, Levels and Artistic Filters), and a wide and generous variety of brush options, it's more like Photoshop than Photoshop Touch.
You can even import TrueType fonts across from your Mac or PC and use them to create images with non-iOS fonts. By faithfully replicating the desktop user experience, it does lack some of the intuitive usability that Procreate and ArtRage offer. Nonetheless, when you break it down, you simply can't beat Art Studio for it's impressive range of features. Only your imagination will hold you back!
Hit the next page for our pick of the best vector drawing, image manipulation and kids' art apps.

Vector drawing and image manipulation

Vector drawing apps

Inkpad

Price: £2.99 / $4.99 
Works with: iPad
Recreate the sophistication of a desktop vector drawing app for less than three quid
Inkpad
Mac and PC vector illustration apps such as Adobe Illustrator are used to create complex images using hard lines and precise shapes that are manipulated through points on the paths that make up the images. The apps are complex, and creating them on a smaller screen isn't easy, but Inkpad does the best job of recreating them for the iPad while making the most of the touchscreen interface. By featuring familiar path editing tools to its desktop rivals, it balances a vector drawing app's complexity with the usability of an iPad app.

Touchdraw

Price: £5.99 / $8.99 
Works with: iPad
Touchdraw
The easiest way to create complex illustrations TouchDraw takes the same principles as InkPad, but makes them more intuitive for a touchscreen device. Rather than simply copying the UI of desktop apps, it uses colourcoded points to make adjusting the shape in your illustration even easier.
It also features a contextual measuring tool, which is a great way to ensure constant accuracy without cluttering up the screen. A rich text-editing tool also helps create detailed illustrations with both pictures and words.

iDraw

Price: £5.99 / $8.99 
Works with: iPad
The closest you get to Illustrator on an iPad
iDraw
As well as all the familiar tools for shape creation and path drawing, iDraw also features more advanced tools such as compound paths (where you can merge paths to create new shapes), a bezier pen tool (that lets you draw paths freehand) as well as multi-colour gradients and customisable Canvas Styles.
This is a supremely rich app, and all these features are available through a simple-to-use, stylish interface, for the bargain price of £5.99.

Image manipulation

Photoshop Touch

Price: £6.99 / $9.99 
Works with: iPad
The top dog of digital manipulation comes to the iPad (and to the iPhone now, too!)
Photoshop Touch
Rather than trying to faithfully recreate the entire desktop app on a tablet, Adobe has concentrated on the photo editing and manipulation tools in Photoshop Touch. This means you can import images, edit the colour, select areas and move them around, or just apply creative filters and create stunning results in seconds. Your images can then be shared with the world over Adobe's Creative Cloud service or sent to your Mac or PC.

Artifact

Price: £1.49 / $1.99 
Works with: iPhone, iPod touch, iPad
Blend two photos into one for style or just for fun with this easy-to-use montage app
Artifact
Artifact is a photo montage app that lets you merge together two of your photos by painting image masks using your finger or a stylus. There are options for everyone, with both Simple and Expert Modes, depending on your confidence and ability. Unfortunately it's still quite basic - you can only edit brush size, opacity and softness - and you can only merge two images at a time, but with practice, you can make some fun results.

Snapseed

Price: Free 
Works with: iPhone, iPod touch, iPad
This is more than just a photo editor - Snapseed gives you licence to get creative, too
Snapseed
Snapseed is an amazing creative tool thanks to its wide array of creative effects. As well as colour balancing, you can also apply Instagram-esque vintage filters and retrolux effects, and focus effects such as tilt-shift and centre focus. Each effect is adjustable thanks to the Multi-Touch interface that allows you to vary the degree of effect applied with your fingers rather than a fiddly numeric slider. You can then easily share your image directly with other apps.

Kids' art

Crayola Colour Studio HD

Price: Free 
Works with: iPad
Crayola Colour Studio
Turn your iPad into a kids' colouring book with no worries about going over the lines What better way to entertain the kids than to give them some colouring to do in fun drawings?
Thanks to the Crayola ColorStudio app, you can give them huge variety all on the iPad. With a brilliant vibrant interface featuring a rotating wheel of Crayola crayons of every colour imaginable at the bottom, this is the perfect app to keep the wee nippers quiet on a rainy Sunday afternoon.
It works even better when used with the Crayola Studio Pen stylus, which looks like a giant crayon itself! Although it suffers from some accuracy issues that make colouring between the lines tricky, your average six year-old probably won't even notice the difference!

Draw Something Pro

Price: £2.99 / $4.99 
Works with: iPad
A turn-based game of guessing drawings that will provide hours of fun for kids of all ages
Draw Something Pro
Although this is technically a game, it still encourages creativity. Draw Something is an update of the classic board game Pictionary, and lets you challenge friends to guess the image you're drawing on screen.
However, because there's no timer, and because you don't play in real time, your art can be as sophisticated as you like. This new 'Pro' version has a larger canvas and more colours, to help make your images even easier to guess. Although it's no Sketchbook Pro when it comes to features, it's much more fun!

Screenchomp

Price: Free 
Works with: iPad
Help turn your kids' homework into something more fun using this doodle-sharing app
Screenchomp
Screenchomp is a bit like Evernote's Skitch, but with a more kiddy-friendly interface (complete with yellow alien). It lets you import images and scribble notes over the top of them that you can then share over email or social media. Alternatively, you can just draw onto a blank canvas and record the results.
Rather than share flat graphics, it actually videos your actions, and you can even record a voiceover, explaining what you are doing. It's intended as an educational tool that helps kids share problems through videos with each other or with their teacher. Unfortunately, as a creative app it's a bit limited when it comes to its actual drawing tools.

Crayola Digitools

Price: £40
Make drawing even more fun with this fantastic collection of add-ons from Crayola
Crayola Digitools
These official Crayola drawing tools work in conjunction with a series of free companion apps available on the App Store.
The Ultra Pack costs £40 and comes with a Crayola Stamper Tool (which you use to calibrate the tools with the apps), a Digital 3D Tool and 3D Glasses for use with Digitool 3D, a Digital Crayon and Digital Colour Changer for use with DigiTool FX, and the Digital Airbrush and Digital Rainbow Roller.
It's a great way for kids to get used to being creative on the iPad without doing the kind of damage that a real Crayola crayon or set of pens would (heaven forbid)!

Sharing your creations

Dropbox integration
Once you've finished crafting your masterpiece, it's no good just keeping them on your iPad - you need to share it with the world. The most obvious way is to simply save your image to your Photos app as a JPEG or PNG and then share it through your Photos app, Photostream or over email.
If your iPad is running iOS 4 or higher, you can also print it using AirPrint, if you have a compatible printer. If you're feeling more far-reaching, nearly all apps include built-in sharing options so you can send them directly to Twitter or Facebook, and in the case of apps such as ArtStudio, directly to their own gallery of images online.
Certain apps such as Brushes also allow you to send your artwork directly to Flickr, where there are many active iPad painting groups you can share work with, while ArtRage lets you send work directly to artists' community DeviantArt. (In both cases assuming you have an existing account with these services.)
Export 1
Artist communities are a great way to share your artwork and learn from others. As well as Flickr and DeviantArt, check out the digital art community CGHub through its iOS apps or the fingerpainting.it web community.
If you aren't content with simply exporting flat JPEGs and PNGs, then there are two ways to export layered PSDs or native files. The first is to send your files to iTunes, which is offered by most serious painting apps, including Procreate, Sketchbook Pro and ArtRage (all of which we covered in detail earlier).
Simply select 'Send to iTunes' in your app, connect your iPad to your computer and then select the Apps tab in iTunes and scroll to the bottom. There you will see any apps with file sharing enabled, and from there, you can then drag and drop your files onto your desktop for later use.
Export 2
You can also use this as a way to move files onto your iPad in the first place (like in ArtStudio, for example, where you can add non-iOS fonts). If you fancy doing this all wirelessly, then an increasing number of apps also allow you to send images directly to cloud sharing services such as Dropbox. This enables you to export and share layered versions of your work much more easily, because you can sync Dropbox across your iPad, iPhone and Mac or PC.
Alternatively, if you're using Adobe apps such as Photoshop Touch and Ideas, then these will let you upload directly to its Creative Cloud service.

The Pro's Assistant

Art tools
With its touchscreen nature, it's almost inevitable that creatives will want to use their iPads as an input device as well as a display. However, due to certain limitations - mostly on the iPad's screen - that hasn't been possible thus far (for example, we'll never see the level of pressure sensitivity that we see on a Wacom Cintiq tablet because the screen isn't currently capable of replicating that).
There are, however, certain ways to work around this and still use the iPad as an input device. Adobe, for example, has created a series of add-ons that allow you to use your iPad as a tool palette with apps such as Photoshop. In Adobe Nav, you can select which tools you want to use and group them into collections, discarding those you don't use regularly - for example, you could get rid of type or path tools if you never use them, and as a result de-clutter your tool palette.
You can also browse live previews of documents through a Bridge-like browser, which is a great way to find that all-important file without searching through folders. You can also use it to choose your colour, thanks to Adobe's Colour Lava.
Adobe Lava
This app lets you mix and edit colour on your iPad's screen like an artist would on a paint palette (you even use a water bowl to 'clean' your brush or finger). Once mixed, select your chosen colour and sync it with your desktop or create colour swatches and moodboards to show off to family or clients.
Unfortunately, these apps only work with Adobe CS5 and higher and work best with a network connection - although they can run without one. The same is true of Adobe's Eazel, which is a Multi-Touch painting app that allows you to transfer paintings wirelessly from your iPad to your Mac and PC, upscaling the resolution as you do so.
Using a brilliantly inventive five finger Multi-Touch interface, it's a real leap forward in terms of how you interact with your iPad and is the kind of forward-thinking interaction that could well become commonplace on touchscreen devices in the not-too-distant future.
If you want to expand this kind of working to other apps, another tool similar to Adobe Nav is Actions for iPad. This allows you to set up various shortcuts and actions on your iPad screen that can then activate certain features on your desktop apps. For example, you could program a two-finger swipe to undo and three fingers to redo across all your desktop apps; it's a great way to work on your Mac or PC while using your iPad as an interaction device, similar to a Magic Trackpad or even shades of the Wacom tablet.
If you don't like the idea of forking out for extra apps (or your device might be creaking full of apps already), why not have a go at mirroring your iPad to a monitor or TV using Airplay and an Apple TV? That way you can get that big-screen feel from your small-screen tablet - the iPad's Retina screen should more than match your HDTV or monitor.

The Artist's Toolbox

These are the apps and accessories that no iPad artist should be without. If you're just going to grab the essentials, make sure they are from this page

Pogo Connect Stylus

Price: £73 
Works with: iPhone, iPod touch, iPad
This is currently the premiere digital stylus thanks to its pressure sensitivity and its always-on Bluetooth connectivity. Although the rubberised tip might feel a bit basic, we've found it a joy to use. It exhibits supreme accuracy, properly allowing you to get some subtlety into your strokes if you want to use it for handwriting, too. Plus, with its location awareness, you'll never have to live in fear of losing it down the back of the sofa again!

Jot Touch Pro

Price: £74 
Works with: iPhone, iPod touch, iPad
Jot Touch Pro
The Jot Touch Pro features the same pressure sensitivity and Bluetooth connectivity as the Pogo. Instead of a rubberised tip, however, it uses a capacitive touch disc on the end of its nib to help improve accuracy. It boasts three programmable shortcut buttons, and with its solid metal design, it feels like a real pro's tool, too. This brilliant stylus will work wonders on apps such as Procreate and Noteshelf.
  • Read the full Adonit Jot Pro review

Griffin Passport

Price: £10 
Works with: iPad
Griffin Passport
Not only does this fantastically sturdy case keep your iPad safe and sound, it also makes it look and feel like a traditional notebook. When drawing and painting you don't want a case with too much extra bulk, and this does the perfect job of balancing protection with a classic artist's look. A tasteful strap that holds everything closed is the icing on the cake.

Twelve South Compass

Price: £29 
Works with: iPad
Twelve South Compass
If you want to display your artwork on your iPad, then you're going to need a minimal-looking stand that won't interfere with the image on screen. The Twelve South Compass not only offer a fantastic study stand in two comfy positions, it also folds away for easy storage and gives your iPad the look of an easel too, for the real artistic touch!

Paper by Fiftythree

Price: Free
Works with: iPad
Paper is an absolute joy to use and to look at. With its 3D notebook-style interface and its exquisite ink and brush rendering, it looks and feels like you're using an analogue sketchbook in a digital world. Just make sure you pay for all the in-app upgrades to truly make the most of it.

ProCreate

Price: £2.99 / $4.99
Works with: iPad
ProCreate
The king of digital painting apps thanks to its rich brush engine and simple, artist-friendly interface. It's easy to pick up and get painting, and with its rich array of features, you can take things further.
Plus, it works brilliantly with the new pressure-sensitive styluses on the previous page.

Sketchbook Pro

Price: £2.99 / $4.99 
Works: with iPad
One of the most feature-rich digital drawing and painting apps on the market, packed with the kind of sophisticated brushes and tools that you'd expect from an app with this heritage. The pro's choice for best digital drawing app, but its complex interface might be a bit much for beginners.

Evernote

Price: Free 
Works with: iPhone, iPod touch, iPad
Evernote is a cloud-sharing app and is a great way to share your work with friends and colleagues, or as a way to simply transfer your images back to your PC or Mac. Thanks to its integration with apps such as Penultimate, you can send work directly to your PC and Mac with just the tap of a button.
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Google and Microsoft to co-develop YouTube app for Windows Phone

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Google and Microsoft to co-develop YouTube app for Windows Phone
Microsoft and Google have put aside their differences and agreed to work together to finally give Windows Phone users an official YouTube app.
Microsoft had incurred Google's wrath by launching its own YouTube app which did not serve advertisements, leading the search giant to demand its removal.
Microsoft responded by saying it would be happy to work with Google, but cannot add advertisements without the company's technical know-how.
It seems the olive branch was well received at Mountain View and the two sides will now align for a forthcoming, shiny, official YouTube app.

Come together

Microsoft said: "Microsoft and YouTube are working together to update the new YouTube for Windows Phone app to enable compliance with YouTube's API terms of service, including enabling ads, in the coming weeks.
"Microsoft will replace the existing YouTube app in Windows Phone Store with the previous version during this time."
During the dispute Google was also a little stroppy about the option to download videos from within the Windows Phone YouTube app, and Microsoft has since removed that feature.
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Samsung GT-18800 Tizen smartphone images leaked

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Capture
On February 25, we reported that Samsung would be stopping work on Bada OS while merging some of its features into Tizen OS, making the latter operating system backwards compatible with Bada apps. Almost a month later, word surfaced yet again that the Korean company will be releasing a high-end Tizen smartphone in August or September of this year, but all went silent again. Now a Tizen-based Samsung smartphone has been imaged and leaked online.
The images appeared over on the Greek Tizen community website Tizen.gr, with the “About phone” menu showing the codename “Redwood” and the model number being listed as GT-18800. They also reveal that Samsung has implemented S-Voice, S-Beam, and Wi-Fi Direct into the handset, which is a welcomed addition. The operating system is Tizen 2.1.
The handset is slated for release to 500 developers who are taking part in the Tizen Developer Conference, and so it is possible this is a development-only handset that won’t ever be an official, commercially-available phone. No specs on it were revealed except for the resolution of its display, which sits at 720p HD. The images are too dark to see anything about the body of the phone, unfortunately.
As we mentioned, Samsung will reportedly release a Tizen handset this fall, per a statement made by the company’s mobile business Executive Vice President Lee Young Hee at a conference in Seoul. According to Hee, the phone will be “in the the high-end category. The device will be the best product equipped with the best specifications.” No specifics were provided, however.
Such a statement followed a leaked image of a Samsung Tizen smartphone that was imaged back in May 2012, with not much being said about it except that it featured a 720p display and a 1.2GHz dual-core ARM chipset. Such a device wasn’t intended for consumer release, however, being aimed at developers working on Tizen apps.
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SOURCE: GSM Arena

Samsung GT-18800 Tizen smartphone images leaked is written by Brittany Hillen & originally posted on SlashGear. 
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Why Won’t Sony Let Us See What the PS4 Looks Like?

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The next generation of console gaming is upon us. Nintendo has already launched its Wii U, Microsoft’s Xbox One will be launching sometime later this year, and Sony has revealed several details about its PlayStation 4.
But unlike its chief competitors, Sony has decided against showing off the design of its next console. The company announced the device earlier this year, talked about its specs, but wouldn’t show what it actually looked like. And when the console was recently featured in a teaser for the upcoming E3 gaming trade show, Sony once again decided against showing off the device.
It’s not immediately clear why Sony hasn’t shown off the PlayStation 4. The company has, of course, been asked numerous times why it doesn’t want to show the console yet and each time, it has sidestepped the question. The move is unprecedented, if nothing else, and could be either good or bad.
See, now that we have seen the Wii U and Xbox One, the onus is on Sony to shock us. The PlayStation 4’s design can’t be something that bores us or doesn’t have as good a look as its competitors. And by hiding it under a shroud of mystery, Sony is only calling more attention to the console than it otherwise would.
That puts extra pressure on Sony at the E3 gaming show. If the console is truly something that blows our socks off, all the secrecy would have been worth it. But if Sony’s PlayStation 3 ends up being just another black box that doesn’t have anything special built-in and lacks some unique design quality, we’ll all be rather bored. And being bored in the world of gaming is a very, very bad thing.
'To make the discussion all about hardware couldn’t be worse'
Sony needs to take the attention away from its product design and start focusing more on its game library. The move the company should be making right now is to show off the PlayStation 4’s design and be done with it. To make the discussion surrounding Sony’s next console all about hardware couldn’t be worse for the company.
If history has taught us anything, it’s that software sells hardware. The Dreamcast died off because its software library was sub-par compared to that of its competitors. Sony’s PlayStation became such a hit because it had so many games available. The console’s design didn’t really matter all that much.
In this case, I’m going to give Sony the benefit of the doubt. I think the PlayStation maker truly understands the dynamics of the gaming industry and doesn’t want to take too much focus off the games. I believe, therefore, that Sony has something quite special up its sleeve. And rather than just let Microsoft and Nintendo take E3 by storm, it wants to show off something that we’ve never even thought about from a hardware perspective.
Of course, all of that could be wishful thinking. But if history serves us correctly, it tells us that Sony can pull off some miracles. And it needs another one right now.

Why Won’t Sony Let Us See What the PS4 Looks Like? is written by Don Reisinger & originally posted on SlashGear. 
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Google Glass facial-recognition service likely to stoke privacy fears

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Google’s Glass wearable could soon be able to recognize faces of those around the wearer, thanks to a dedicated service for human and object recognition that could be built into third-party apps. The handiwork of Lambda Labs, the special Glass facial recognition API will integrate into software and services using Google’s Mirror API for Glass, crunching shots from the camera and spitting out the identity of people and objects it recognizes. Lambda Labs expects the system to be used for real-world social networking and person-location services, though also warns that it could eventually fall foul of impending privacy regulation.
Lambda’s service has been in operation – though not in Glass-specific form – for some time, and is already used by around 1,000 developers, according to the company. It works by using a pre-existing “album” of known faces or objects, for instance your work colleagues, against which new captures from the camera are compared.
What the system can’t do, right now at least, is compare those around you to images not in its own album. So, you couldn’t walk into a room and have Glass flag up those you might be friends with on Google+ based on the publicly-uploaded photos they’ve shared. It’s also not a real-time process: images have to be passed over to Lambda’s engine via the Mirror API, and the results then fed back in the opposite way.
That’s going to involve a delay of around a few seconds, the company told TechCrunch. It’s a similar system to what we saw MedRef for Glass, an app intending to make calling up patient records more straightforward for doctors and hospital staff, use, and indeed Lambda Labs’ API could be integrated server-side for future versions of MedRef or apps like it.
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Despite the fact that, even with functionality like this, Glass wearers won’t be able to roam the streets having names and personal details of those around them hovering in the air like SIMS icons, the facial identification system leads Google’s headset into even murkier privacy issues. Earlier this month, a concerned US Congressional committee fired off a list of privacy-related questions to Google CEO Larry Page, demanding reassurance by June 14 that the wearable wouldn’t collect personal data without the consent of non-users, wouldn’t be unduly intrusive in ways smartphones are not currently, and how it might be updated and its functionality extended in future.
Currently, Glass lacks native face-recognition, hence the opening for third-party services like Lambda Labs’ to step in. Google’s own stance has been that it would require “strong privacy protections” be in place before it would consider adding the functionality itself; exactly what protections would be considered sufficiently “safe” for the public is unclear.
Members of Google’s Glass team touched on the potential for privacy infringement during the fireside chat about the wearable at Google I/O earlier this month. Among the factors built in to avoid any misuse of the camera is an SDK-level requirement that the camera be active if the headset is recording, Glass engineer Charles Mendis revealed; there’s also, product director Steve Lee pointed out, “a clear social gesture” involved in triggering that recording, whether it be physically pressing the button on the upper side of the eyepiece, or giving the “OK Glass, take a photo” spoken command.
Nonetheless, it’s a young segment of the industry and the rules are likely to be fluid as the “what we could do” urge for progress bumps up against “what we should do” restraint. Parallel developments in Google+ are leading Glass down the life-logging path, giving room – and the organizational tools – to store every moment that goes on around you, even if the hardware and software aren’t quite set up that way today.

Google Glass facial-recognition service likely to stoke privacy fears is written by Chris Davies & originally posted on SlashGear. 
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HP Spectre XT TouchSmart Notebook Review

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We have recently spent some time working (and playing) with the HP Spectre XT TouchSmart notebook computer. Specifically, we have been using the 15-4010nr Ultrabook model. This is a Windows 8 machine and it happens to be sporting a 15.6-inch Full HD IPS display and as implied by the TouchSmart in the name — this one is a touchscreen notebook. The notebook looks good, feels solid and has specs to match. Of course, on the flip side of that, the HP Spectre XT TouchSmart isn’t the lowest priced notebook on the market. The pricing starts at $1,399.99 and while we cannot say whether this notebook will be needed by all, we can share some opinions that will help you answer that question for yourself. With that, read on for our full HP Spectre XT TouchSmart 15-4010nr Ultrabook review.
Hardware
Before we get into the specs of the notebook, lets first talk bout the notebook itself. The TouchSmart looks really nice, albeit a bit similar to the HP Envy Spectre XT, but that is not necessarily a bad thing. HP has the TouchSmart decked out in an aluminum and brushed silver finish. The lid of the notebook has a shiny silver HP logo and there is also the “Hewlett Packard’ branding on the side. While the outside is pretty muted in terms of brands and logos, the inside has a little bit more going on. That is not to say HP went overboard, but there are two Beats Audio logos and two HP logos on the inside.
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Otherwise, the notebook has what you want and need and it has all the items in places that seem to make sense. You have the standards such as the keyboard and trackpad, however the speakers, power button, air vents and all ports are nicely placed. And in the case of the ports, they are nicely laid out for easy access. Take for example, we found it a plus to have USB ports on both sides of the notebook.
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The keyboard itself was nicely spaced and to be honest, rather comfortable to type on. The keyboard is also backlit. The same can be said about the trackpad (which happens to be glass) as it just worked nicely. The trackpad performed well for everything from scrolling to Windows 8 gestures and it even has an integrated left and right click option. Of course, while the trackpad can be used for gestures and scrolling — this particular notebook does ship with a touchscreen display.
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In this case you will be getting a 15.6-inch Full HD IPS display with a resolution of 1920 x 1080. Touching (pun intended) a bit on the display, while we are not fully convinced of the need for a touchscreen display on a notebook, it did manage to get quite a bit of use during our testing.
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In fact, after using the HP Spectre TouchSmart for a while, we found ourselves reaching up to touch other notebook displays. Basically, this notebook proved comfortable and powerful enough for our everyday needs. In fact, the power was probably a bit overkill for our use case which consists mostly of web browsing, documents and some light image and video editing.
Looking at the notebook you will see the webcam sitting centered above the display. Specifically, the webcam is an HP TrueVision HD webcam with an integrated dual array microphone. Shifting to the sides of the notebook and you will find Ethernet, full-sized HDMI, Thunderbolt and pair of USB 3.0 ports on the left side with a full-sized SD card slot, 3.5mm headphone jack, one USB 2.0 port, charging connector and a Kensington lock slot on the right hand side.
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Software

Shifting over to the software and we start with a 64-bit edition of Windows 8. That of course is to say that you will see the now familiar array of tiles. In this respect there isn’t much in terms of surprise, the notebook has the usual array of shortcuts such as Games, Music, Video and Camera as well as Internet Explorer, Mail, Messaging, Calendar, SkyDrive and the Store. Plus, you will find some third party goodies including Netflix, Kindle, eBay and a few others.
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Perhaps the nicer part here is the additional software that has been installed. HP ships the Spectre XT TouchSmart with the full versions of Adobe Photoshop Elements and Premier Elements. Users will also be able to find help in the form of the HP Support Assistant app, which is a default tile.
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Otherwise, there is a trial version of Microsoft Office. Norton Internet Security is also included, and free for the first two years. Basically, there is Windows 8 with the expected goodies as well as a few extra perks for those looking to do some image editing or movie creating.

Performance

In terms of the performance — the keyboard feel solid, the trackpad was smooth and the display is bright and crisp. There was also Beats Audio along with those previously mentioned four speakers. As far as the sound quality, while the sound certainly was not what you are going to get from a full set of desktop speakers, we would describe it as being above what we would consider good for a laptop.
System - Hewlett-Packard HP Spectre XT TouchSmart PC
ManufacturerHewlett PackardProduct TypeNotebook
Operating SystemMicrosoft Windows 8 (64-bit)
MotherboardHewlett-Packard 1886
ProcessorIntel Core i7-3517U
Processor IDGenuineIntel Family 6 Model 58 Stepping 9
Processor Frequency2.39 GHzProcessors1
Threads4Cores2
L1 Instruction Cache32.0 KBL1 Data Cache32.0 KB
L2 Cache256 KBL3 Cache4.00 MB
Memory7.90 GB DDR3 SDRAM 799MHzFSB99.8 MHz
BIOSInsyde F.04
Along with, the Spectre XT TouchSmart ran rather nice to use day to day. Our unit was equipped with a 1.9GHz Intel Core i7-3517U processor, 8GB of RAM, a 500GB (5400RPM) hard drive and Intel HD Graphics 4000. Looking at those specs and we probably would have been more surprised had the notebook not run smoothly. Our usage included everything from streaming a movie from Netflix and some television with Hulu Plus, to watching a movie stored locally, to some music and audiobooks and of course, web browsing. Plenty of web browsing.
There was also a little bit of light video editing and plenty of image editing. Battery life on the other hand felt lacking. We were able to get a few solid hours, but it seems to be short as compared to some of the other currently available notebooks.
Benchmark Score - Hewlett-Packard HP Spectre XT TouchSmart PC
SectionDescriptionScoreTotal Score
Windows x86 (64-bit) - Microsoft Windows 8 (64-bit)
IntegerProcessor integer performance61888357
Floating PointProcessor floating point performance11274
MemoryMemory performance7591
StreamMemory bandwidth performance7271

Wrap-Up

Aside from the HP Spectre XT TouchSmart’s battery life, the overall experience was rather pleasant and comfortable. Not only did the notebook perform well, but it did so looking really nice — both in terms of the exterior casing and the quality of the display. While we wouldn’t hesitate to offer a recommendation, we could see the price being an issue for some. That is not to say the Spectre XT TouchSmart isn’t worth what HP is asking, but just that there are plenty of less expensive options to choose from.
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HP Spectre XT TouchSmart Notebook Review is written by Robert Nelson & originally posted on SlashGear. 
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