The Xbox One won't quite replace your TV set-top box, but it comes awfully close.
The
latest game console from Microsoft takes a big leap toward being the
main entertainment hub in your living room. It gives you a programme
guide for browsing what's on TV and what's highlighted in apps such as
Netflix and Amazon. You can listen to music and view photos stored on
Microsoft's SkyDrive service. You can make Skype video calls.
And yeah, you can even play games.
Some
of the updates to the Xbox One and Sony's PlayStation 4 help turn them
into multi-function devices that make them more attractive to
non-gamers. The Xbox goes further than the PlayStation, mainly because
it integrates regular live TV. Slick new operating systems and voice
controls on both consoles can make navigating the offerings part of the
fun.
The Xbox still requires a regular TV
set-top box to feed it TV signals using what's called "HDMI
pass-through." And you need subscriptions for TV and streaming services.
The Xbox One acts like a traffic cop and weaves it all together
elegantly. It doesn't pull up on-demand shows or programmes saved on a
digital video recorder; you have to use the traditional remote control
with the Xbox still powered on to do that. But Microsoft is looking at
adding that feature in a future software update.
The
$500 Xbox One comes with an updated Kinect device for motion and voice
detection, while the $400 PlayStation 4 has a voice-command camera
system for the first time, sold separately for $60. Both systems are
good at facial recognition and will sign you in automatically.
The
Xbox adds a few neat tricks: Using your voice, you can power it on,
adjust the TV volume, find shows and channels and start photo
slideshows. That's much easier than searching my couch cushions for the
TV remote control, even though my wife found it odd that I kept talking
to the machine.
A nifty "snap" function that
is unique to the Xbox makes it possible to do two things at once. This
way, I could play "Need for Speed: Rivals" in a large window and watch
the British TV show "Sherlock" on Netflix in a smaller one.
I
simply say to the machine, "Xbox snap Netflix," after firing up the
game and the show separately. Because snap also works for TV, I found
this a great way to keep tabs on a football game, listen to a talk show
or see when a commercial break ended.
I did
notice some quirks, though. Using snap, I found the image stuttered when
the console was starting a game or doing some other intense computing.
In some cases, I found the audio lagged people's lips moving, even when I
went back to full-screen mode. In troubleshooting with Xbox support, I
was told to restart the set-top box and console and make sure I had the
highest-rated HDMI cables. That didn't resolve the issue, but the hiccup
isn't a deal-breaker. When I'm doing two things, I'm not zeroing in on
every detail anyway.
At this point, the
PlayStation's new user interfaces are more rudimentary, but they seem
capable of improving over time. The voice commands you can give it are
more limited than on the Xbox, and its home screen doesn't make use of
the touchpad on the new DualShock 4 controller. Its PlayRoom app shows
off what's possible, like kicking imaginary robots that appear to
multiply in my living room. But I got the sense that game developers
have yet to take advantage of the new hardware.
Both
new consoles bring music into the mix with their proprietary music
subscriptions, "Music Unlimited" and "Xbox Music." Either allows you to
listen to music while playing a game if you have a $10-a-month
subscription. In both cases, you'll have to fiddle with volume settings
manually.
Both consoles also offer ways to buy
movies and TV shows, similar to the previous generation of consoles.
And both consoles play streaming video in 1080p high definition. With
the One, the Xbox has caught up to the PlayStation in enabling you to
watch video on Blu-ray discs.
Both systems
also introduce new ways of sharing some of your game play with friends.
On the Xbox, you say "Xbox record that." With the PlayStation, you press
the share button to capture a good chunk of action that just happened.
The PlayStation makes it much easier to post to Facebook and Twitter.
Both offer ways to edit these videos. The Xbox lets you insert video
commentary, while the PlayStation lets you broadcast your game play and
video commentary live on the online game video app Twitch.
Although
the Xbox One's ambitions are higher, it comes with a few oddities. You
can't say "Xbox play game" to go back to your video game, because the
"play" command is reserved for playback controls or launching the music
app. You have to say "Xbox select" to light up certain words on the
screen that allow you to navigate, but the choices are inconsistent.
Sometimes apps have "full screen" as an option, and sometimes it's "go
to full screen."
However, I think the benefits outweigh any initial frustrations.
There
are reasons to buy either the new Microsoft and Sony consoles, not
least of which is to benefit from machinery that is more powerful than
its predecessors. And neither company is done innovating.
The
Xbox will have a Verizon FiOS app by early next year so subscribers can
pull up on-demand programming. Sony plans to add original video content
from Sony Pictures exclusively for its PlayStation Network. If done
regularly, it will be a long-term benefit of owning its console, though
it's not yet clear whether you need to pay for a PlayStation Plus
subscription for those extras.
Neither console
is perfect out of the box, but both offer a range of intriguing
possibilities that will definitely entertain you -- at least until the
next consoles come out years from now.
0 comments:
Post a Comment